Content Engineer - Defence | Content Engineer (m/w/d) Defence

I. K. Hofmann GmbH

Bremen, Bremen, Deutschland
Published Mar 10, 2026
Full-time
No information

Job Summary

As a Content Engineer in the Defence sector, you will be responsible for the end-to-end development and optimization of digital content for simulation and real-time 3D applications. Your day-to-day activities involve designing semi-automated processes and scripts using Autodesk 3DSMax and Adobe Substance Painter to streamline modeling workflows. You will perform rigorous quality assurance on digital content via Team City, analyzing log files and generating technical reports. A significant portion of the role focuses on processing raw data using tools like Feature Manipulation Engine (FME) across various formats including CityGML, OSM, and CAD. Additionally, you will manage technical requirements for both internal and external stakeholders while creating 3D models and databases using TRIAN3DBuilder. This position is ideal for professionals who enjoy technical problem-solving at the intersection of geoinformatics and 3D visualization, offering the chance to work on cutting-edge defense technologies within a flexible, international environment.

Required Skills

Education

Bachelor's degree in Geodata Science, Geoinformatics, Media Informatics, or a related field.

Experience

  • Several years of professional experience in geodata science, geoinformatics, or media informatics
  • Proven experience in developing semi-automated processes and scripting for 3D modeling
  • Extensive experience with GIS software and spatial data processing
  • Professional experience in technical requirements management for internal and external stakeholders
  • Demonstrated expertise in 3D real-time application functionality and data configuration

Languages

English (Fluent)

Additional

  • Must be able to work 40 hours per week. Position involves working with defense and automotive industry technologies.