Content Engineer, Defence | Content Engineer (m/w/d) Defence
I. K. Hofmann GmbH
Job Summary
This role involves designing and developing partially automated processes and scripts, primarily using Autodesk 3DSMax and Adobe Substance Painter, to optimize modeling and configuration workflows within the defence sector. The Content Engineer will be responsible for the quality assurance of digital content, including analyzing log files and verifying errors on platforms like Team City, and developing raw data processing pipelines using tools such as Feature Manipulation Engine (FME) for various data formats (CDB, OSM, CityGML). Key qualifications include a Bachelor's degree in Geodata Science, Geoinformatics, or Media Informatics, coupled with significant professional experience. Expertise in GIS tools (ArcGIS, FME, Global Mapper), 3D real-time application functionalities, and strong English communication skills are essential for managing technical requirements from both internal and external stakeholders in a dynamic, innovative environment.
Required Skills
Education
Bachelor's degree in Geodata Science, Geoinformatics, or Media Informatics
Experience
- Several years of professional experience in Geodata Science, Geoinformatics, or Media Informatics
- Fundamentally experience with Adobe Substance
- Experience with data formats like Step, ENC, OSM, and CityGML
Languages
Additional
- Work in the Defence sector (innovative company focus)
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